Scanline VFX Inc. Logo

Crowd Artist

Scanline VFX Inc.

All India • 1 month ago

Experience: 2 to 6 Yrs

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Job Description

As a Crowd Artist, your main responsibility will be creating the motion of crowds in high-end VFX, including simulation for planning and previz purposes. Key Responsibilities: - Create digital crowd behaviors and simulations to achieve the desired look, movement, and style as envisioned by the Director and production team. - Collaborate and communicate effectively with VFX/CG Supervisors and Producers to integrate crowd pipeline tools and techniques efficiently. - Maintain ongoing communication with artists, leads, production, and supervisors regarding schedules, deadlines, and shot/sequence feedback. - Attend all relevant meetings on shots, sequences, and production. - Propose creative approaches and solutions for specific shots. Qualifications: - Bachelor's degree or equivalent experience. - Two (2) to five (5) years of crowd/motion experience in live-action feature film or TV. - Knowledge of Golaem, Maya, and Python is required. - Experience in Houdini Crowds, KineFX, and Vellum is a plus. - Rigging, animation, and/or lookdev experience is a plus. - Experience with mocap retargeting in Maya or MotionBuilder is a plus. - Able to work independently with minimal supervision. - Strong troubleshooting and problem-solving skills. - Team player who excels within a collaborative environment. About Us: Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Seoul, Mumbai, Hyderabad, and Vancouver. Since 1989, we have aimed to set the highest standard of quality in everything we do. We strive for innovation, generating solutions for our clients and pushing the boundaries within our workplace and industry. Eyeline Studios, our virtual production division, is reshaping the future of real-time filmmaking by offering content creators unparalleled flexibility. Powered by Netflix, our collaboration allows us to continue pushing the limits of visual effects while working on projects for Netflix and other clients. We foster a culture of inclusivity, encouraging team members to ask questions and share their ideas for continuous improvement. As a Crowd Artist, your main responsibility will be creating the motion of crowds in high-end VFX, including simulation for planning and previz purposes. Key Responsibilities: - Create digital crowd behaviors and simulations to achieve the desired look, movement, and style as envisioned by the Director and production team. - Collaborate and communicate effectively with VFX/CG Supervisors and Producers to integrate crowd pipeline tools and techniques efficiently. - Maintain ongoing communication with artists, leads, production, and supervisors regarding schedules, deadlines, and shot/sequence feedback. - Attend all relevant meetings on shots, sequences, and production. - Propose creative approaches and solutions for specific shots. Qualifications: - Bachelor's degree or equivalent experience. - Two (2) to five (5) years of crowd/motion experience in live-action feature film or TV. - Knowledge of Golaem, Maya, and Python is required. - Experience in Houdini Crowds, KineFX, and Vellum is a plus. - Rigging, animation, and/or lookdev experience is a plus. - Experience with mocap retargeting in Maya or MotionBuilder is a plus. - Able to work independently with minimal supervision. - Strong troubleshooting and problem-solving skills. - Team player who excels within a collaborative environment. About Us: Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Seoul, Mumbai, Hyderabad, and Vancouver. Since 1989, we have aimed to set the highest standard of quality in everything we do. We strive for innovation, generating solutions for our clients and pushing the boundaries within our workplace and industry. Eyeline Studios, our virtual production division, is reshaping the future of real-time filmmaking by offering content creators unparalleled flexibility. Powered by Netflix, our collaboration allows us to continue pushing the limits of visual effects while working on projects for Netflix and other clients. We foster a culture of inclusivity, encouraging team members to ask questions and share their ideas for continuous improvement.

Posted on: March 1, 2026

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